Wednesday, 14 January 2009

Yesterday was quite productive.

Sam and I had a little brain storm session where we came up with a few different ideas of how our piece will look. We still need to research Game Engines and how many Poly Counts on average game companies use. As this is an old brief I imagine that it is very limited and looking back at the GTA games the Garage's, Pay and Sprays and all such buildings which you can drive into are very empty in terms of models but very alive in textures. Hopefully our project will be alive with both.

Character?
Sam and I also discussed on whether or not to have a character in our piece. I think it would be a great touch to have a mechanic in there however as its not on the brief and it may add to Poly Count (it may or may not be considered within the limit yet - need to confirm) it may not be needed.

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