Friday, 6 March 2009

Shots left

I THINK this is what we still need to do:

Maya Shots that need work next week:
Car - Neons Blue
Car - Neons Red
Car - Wheels Standard
Car - Wheels Elite
Extras - Transition TO and FROM extras (simple Pan but needs to be done)
Extras - All images within Extras and transitions within Extras - have a think about this one.

Other:
Film your hands and a fake gun (have a look for a fake gun somewhere coz that'll be a sweet touch man and we'll blur it a lil and fit it in :D

Photoshop:
Concept work of jeep
Any other concepts you want to make the film

Sketchbook:
Original Sketches Compile the images (scan them in)

If you think of any thing please add it in - I think I've left somethings out so PLEASE have a think lol cheers.

Todays Notes

Ok Sam.... We are doing well again... but as you probably know theres still more to be done to get this tip top!:

Dans Jobs:
Preview text fly over... different styles.
Build Wheels (just hubs)
Neons (learn how to use it - familiarize ones self with it.
Wads of cash...?
Collect Audio (collect different sound effects for different areas of specific areas eg lock opening on safe... police cars etc. Also keep ear out for any other audio.

Sams Jobs:
2D concept and lots of it.
Collect Audio - Main background sounds (eg audio track with a good beat) also keep an ear out for any other useful audio.

Heres the AE/Flash Notes for the day man - hope you took it all in... I hope I did as well to be honest.

AE - Render 4 flash.
Audio do seperately later on.
File - Export, 730x500
Export image sequence of JPEGS 25fps....Options Med Quality.

Flash NEW FLASH everytime NEW flash
Import to stage start at first frame ALWAYS.  Mod Doc - 730x500 pxls

Export SWF when ready.
Last Frame is Stop...
??On Hit Get URL?? - Not sure about this one... I think thats all we need for now and should get us the majority of the way if we can do all this before we continue!

Thursday, 5 March 2009

Sam

Update again on the post below....sent it off to the Batch render..should work on the render farm. Figured I might as well render it over night if I could :D lol

Good render

Today we got a good render out which I think Sam and I are very happy with.
Sams started to compile them now as well tweaking things as we go. We have rendered the same shot now twice and they both came out great!!! our rendering is going to be Batch Renders as files it appears are lost when my External Hard Drive isn't present (eg Jeep Texture/Character Texture) This means that Sam and I are rendering a LOT a lot at uni without the use of the Farm. It's going well in general. Today I have been playing on flash for the latter part of the day sorting out files and files and files and files. Havn't quite done the extra's buttons yet but I've done everything BUT that so far. Happy with the way its going and think that so far we have completed the required objectives in the brief. Now time to add Sam and Dan's own personal touch :) Interactivity. Hope it works. If it doesn't go ahead I think that we'll just have to hand in a Mov file of which everything is compiled into showing different options. Lots of renders to get through but it's going to be nice when it comes together next week.

I think Sam and I are excited to see whats going to happen tomorrow and are well on target for the deadline!!!! WOOOOP!

Writing/Text needed

Sam, in your special little font if you could do this tonight - it'd be pretty awesome!!!
Car Parts - Missions - Map - Hold Up Ray - Extras - Leave Garage
Neons - Tyres - Body Work - NOS
Standard - Elite - Racing
Blue - Red - White - Green - None
Rob Ray - Let Ray Go -Cap Ray
Back

Cheers buddy

Wednesday, 4 March 2009

We spoke today...

Sam mate, I really can't remember what we spoke about now... not guna lie.  I know I'm supposed to write somethings up here but really can't remember.
Was it the text for the images?? I think it may have been and maybe something else as well.... anyway:
I don't know how many images we have but I know the kind of shots we have - if you follow me.... anyway... this is pretty much a run down of them all so far I think....
LOD Medium = 2500 and we got 2218
LOD Far = 500 and we got 286

These are both excluding the background and the train etc.
Not sure about the Near LOD so leave that one for now.

Theres a close render OF -
The sign and the train passing (blurred)
The Back door with the lights infront of it.
The stack of tyres on the corner with the oil can on it and the wall.

Possibly do some wireframe shots as well? what do you think?

There are two Far LOD images I believe and just one Medium LOD image.
I suppose the titles for them could be like Near LOD - Poly count '*****' and then Medium LOD poly count '****' etc just for the initial shot and then go into the other ones with titles of stuff like you would title your own photos (eg 'Sign outside Ray's' or 'Ray's tagged back door' or 'stack of tyres outside the front') what you think?

And then when it gets to the concept work just have like Ray's Garage concept outside. and inside and office and whatever.....

Was also thinking of taking a couple of screen shots of the jeep and getting that in the album as well.

Also Sam...don't forget Map - if no time scrap this as its not a neccessity!!!

As I'm seeing Jimmy Carr tonight I doubt I'll get anything done but I'm going to stay late tomorrow and get cracking with the animation.

Tomorrow is animating Ray and begin saving different cameras and exporting them so we know the angle of ray and how it moves etc.

Tuesday, 3 March 2009

It'll Be Tough...

If you really wana add more to your plate as your more of the 2D man... but I'll give it a go as well man... If you really want to we can do it.... add a photo album style thing... possibly have a magazine on the floor or something with pages turning each time... ok maybe thats a bit ambtious but that would be SO nice to have there... 3 main buttons.... Customize, Rob and Album... I'd like to create a few pieces myself but I duno how good they'll be considering I'm a very 3D person...obviously.  If my work isn't up 2 scratch by all means it can be cut... as you've got the majority of the skill and the concept work it'll be mainly on you though - if your up for it... we'll add your button ...the SAM button haha.

Cheeky Suggestion

The timetable is cool. Think we can get everything done if we stick to these days. Quick post just to say i thought about the map and looked a few up on google. No success as they are all crappy, and don't leave much space to edit, ie add names and things. So i thought about what you said a while back about including a concept art button instead. Let me know what you think. I'm also thinking about other small details we can include.